Quick-Play Adventures (QPA) are a series of very short (1 to 2 pages) mini-modules which are intended to be used when a night's gaming ends earlier than planed, or as encounters or side quests to intersperse within a larger campaign the GM might be running.
A simple boar hunt in Mistwood sees the heroes go from hunters to prey.
Rescuing a halfling community from an ogreish overlord.
Can the heroes lift a young man's curse while appeasing the restless dead?
A tale of deadly rodents and free ale.
A cavernous encounter with creatures that just keep coming!